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Project SunSet: Unreal Engine WIP

Project SunSet is a game jam Game created using Unreal Engine. This is a current Project and is still a work in progress. This is the inital Design concepts as well as the early gameplay prototypes. Listed is also some early blueprint implementation such as changing animation states. I am working with a Team we well on the project. Displayed here is the work I have done so far for the project!

Table of Contents:
-Gameplay from initial Prototype
-TDD
-GDD
-Orginal Designs from Paper
-Photoshopped WIP concetps
-WIP Level Designs and concepts
-Skeletal Mesh with Gun Model Socket attached
-Blueprints from Unreal (WIP)

Gameplay of Prototype for Project Sunset. Demonstrates Early gameplay of idle states and aiming.

Technical Design Document: Software used and technical parts of Project Sunset
Can be viewed here:
https://docs.google.com/document/d/1avnn_TXcP0cjiV4oN8W1iSFbSvdSClkc/editusp=sharing&ouid=111637665272685082841&rtpof=true&sd=true

Technical Design Document: Software used and technical parts of Project Sunset
Can be viewed here:
https://docs.google.com/document/d/1avnn_TXcP0cjiV4oN8W1iSFbSvdSClkc/editusp=sharing&ouid=111637665272685082841&rtpof=true&sd=true

Orginal Design from Paper. General Idea of game and Style. Basic ideas. 1/5

Orginal Design from Paper. General Idea of game and Style. Basic ideas. 1/5

Orginal Design from Paper.Level Design Ideas and general spawn spawning concepts.  2/5

Orginal Design from Paper.Level Design Ideas and general spawn spawning concepts. 2/5

Orginal Design from Paper. Multiplayer/ Wepons concept. 3/5

Orginal Design from Paper. Multiplayer/ Wepons concept. 3/5

Orginal Design from Paper. Main Menu Concept. 4/5

Orginal Design from Paper. Main Menu Concept. 4/5

Orginal Design from Paper. UI/UX Concept 5/5

Orginal Design from Paper. UI/UX Concept 5/5

WIP UI/UX Concept, created in photoshop

WIP UI/UX Concept, created in photoshop

WIP Title Screen Concept, created in photoshop

WIP Title Screen Concept, created in photoshop

WIP Level Design Concept, created in photoshop. Shows two possible levels with a general overview.

WIP Level Design Concept, created in photoshop. Shows two possible levels with a general overview.

Skeletal Mesh of First Person Player. Added a Socket to the mesh for the Gun Model

Skeletal Mesh of First Person Player. Added a Socket to the mesh for the Gun Model

Animation Blueprint, Changes Animation State

Animation Blueprint, Changes Animation State

Blueprint for on Right Click( Allows Aiming)

Blueprint for on Right Click( Allows Aiming)

Blueprint for Animation States. The Top is used to convert velocity into a varaible Speed. This is then used to blend different states. The Bottom is for casting the Aiming State if the player is presing the right mouse click.

Blueprint for Animation States. The Top is used to convert velocity into a varaible Speed. This is then used to blend different states. The Bottom is for casting the Aiming State if the player is presing the right mouse click.